I believe we are able to all agree that tastes could be subjective. However having stated that, I am probably the most diehard fanboys of the Metroidvania style you’ve got ever met.
And having performed a metric ton of them, I belief my general impression of which video games are good and unhealthy.
Now, although it is at all times higher to carry one thing up than to tear it down, that is not the task right here. So with a heavy coronary heart, I will focus on a number of Metroidvanias that it’s best to keep away from enjoying.
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10
GRIME Definitive Version
Into the Muck
When the unique GRIME was first launched, I used to be captivated by its sheer weirdness. The surreal visible model hooked me onerous, which made the look ahead to the sport coming to my Nintendo Swap a painful one.
Sadly, as soon as it obtained there as GRIME Definitive Version, issues solely obtained worse from there.
Whereas the sport was comparatively well-received on different consoles and PC, on Swap, it was not a match made in heaven. GRIME Definitive Version requires precision, and that is extremely onerous when it chugs on Nintendo’s console.
As for a way properly it really works as a Metroidvania, I discover the sport suffers from unlucky stability points. I’ve loved onerous examples of the style earlier than, such because the Blasphemous video games, however GRIME Definitive Version simply is not enjoyable to play. Particularly coupled with lengthy load instances and a glitchy interface.
9
Umbraclaw
Typically talking, I really like most video games printed by Inti Creates. During the last decade or so, I’ve loved platformers just like the Azure Striker Gunvolt collection in addition to musical adventures like Cychronicle and even deckbuilders like Card-en-Ciel.
And very similar to with GRIME Definitive Version, I had been anticipating an journey known as Umbraclaw. Although not a pure instance of the style, it managed to combine mild rogue-like components with loads of platforming and intense boss battles.
The sport has a novel system the place demise is not instantly the top, and also you achieve random animal powers upon Kuon the cat’s resurrection. Not solely does this provide new platforming choices like a double bounce, nevertheless it additionally gives new assaults.

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It is all nice in concept, however in actuality, the random nature of the powers made exploration a chore, which is a cardinal sin within the style.
Mixed with a hard-to-understand Gem improve system, bosses that escalate wildly in issue, and an impossibly small hitbox to remember for Kuon’s Deadly Stomp maneuver, you’ve unhealthy luck courtesy of this black cat.
8
Tevi
Cute and Flighty as a Bunny
I am going to simply begin by saying I hadn’t performed Rabi-Ribi previous to leaping into Tevi. So I had no body of reference or expectations once I began the sport.
At first, Tevi appeared advantageous, with a deep plot and usually absurd anime-style characters. If the sport had solely featured a narrative and no platforming, I most likely would have liked it.
Sadly, Tevi is meant to be a Metroidvania. And the platforming and fight are the place it dropped the ball. You may go for lengthy durations between discovering new platforming skills, forcing you to discover large areas and not using a clear thought of the place to go subsequent.
As for the fight, it makes an attempt to mix the sport with bullet hell rules, which is extra irritating than pleasurable. Particularly if you consider that just about each boss battle consists of a number of phases that you will have to resist.
A worthy try that did not obtain the greatness that was attainable.
7
Gal Guardians: Servants of the Darkish
Beleaguered Demon Maids
As somebody who loved the primary Gal Guardians: Demon Purge sport, I had excessive hopes for the sequel. Particularly since Gal Guardians: Servants of the Darkish promised to be a extra full Metroidvania expertise than the primary sport.
Little did I understand how poorly Inti Creates would deal with this demonic sequel.
One of many issues that it did mistaken was the way it dealt with platforming skills. As you collect the bones of your fallen Lord Maxim and return them to the throne room, he’ll reward you with upgrades. Some might be meager stat boosts, and others might be platforming skills.
This totally shatters the suggestions loop for exploring, discovering new skills, and opening up new areas. Particularly since you get skills in a haphazard trend, similar to once I obtained a number of sprint upgrades in a row as an alternative of solely new skills.
Worse, the bosses on this Metroidvania simply aren’t enjoyable. I am accustomed to essentially exact and difficult boss battles from Inti Creates, and these simply felt overwhelming and sloppy.
6
Doomblade
A Very Gloomy Hero
DOOMBLADE is a story of an unlikely hero named Gloom Lady and an eldritch, speaking sword she discovers. Like different video games on this checklist, the story was a excessive level. Sadly, the platforming, though novel, was not well-implemented or pleasurable.
See, you’ll be able to’t simply run and bounce like in most Metroidvanias. You management motion with one stick and lock on with one other.
And did I point out half of the sport is hovering over empty area and praying you discover an enemy to lock onto? Or how about you can nonetheless take contact harm when flying about?
One other frustration in DOOMBLADE is how far aside the save stations are situated, that means you will should endure via large stretches earlier than you get a breather.
In the end, my drawback with this sport was that all the things felt stacked in opposition to the participant. I do not essentially thoughts a problem, however when it is layered on high of hard-to-use controls, the sport turns into nearly unplayable.
5
Magical Delicacy
Not Scrumptious
I do not play many cooking video games, a lot as I really like cooking in actual life. However once I noticed the beautiful aesthetic of Magical Delicacy and heard it mixed cooking with the Metroidvania style, I turned .
The sport additionally incorporates a colourful solid of whimsical witchy characters, which is nice. The issue is, regardless of calling itself a Metroidvania, it neglects that genre to a huge degree.

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Positive, there’s some platforming, nevertheless it’s all targeted on gathering elements, taking orders, and working again dwelling to prepare dinner it up. Simply being a platformer would not essentially make a sport a Metroidvania.
If you consider a complete lack of fight as properly, I discovered Magical Delicacy a tough journey to abdomen.
4
Salt and Sacrifice
Salty, Not Candy
I do know there are many Souls-like followers on the market. I am simply not certainly one of them. That is to not say I’ve by no means loved video games with some mild Souls components, similar to Blasphemous.
It is simply that it’s important to deal with each elements practically completely to fulfill me, which Salt and Sacrifice fails at. Firstly, this supposed Metroidvania options very linear segments earlier than progressively opening issues as much as extra free exploration.
However then they’ve the Mage Hunts. As a substitute of discovering bosses in set areas, it’s important to comply with trails of corpses to attempt to catch these vile mages earlier than they teleport away.
If that wasn’t unhealthy sufficient, afterward, they lose endurance with being hunted and resolve to kill you first, usually by showing with out warning and smiting you with a magical spell.
Souls-likes are onerous sufficient if you’re in a set area. In a setting like Salt and Sacrifice, they develop into a large ache within the butt.
3
Mars 2120
In Area, No person Can Hear You Scream
Platform |
PC, Nintendo Swap, PS4, PS5, Xbox One, Xbox Sequence X|S |
---|---|
Writer |
QUByte Interactive |
Style |
Metroidvania |
Launch Date |
October 26, 2022 |
I really missed out on Mars 2120 when it was first launched. Then I noticed it marketed on the eShop and determined it appeared enjoyable. Maybe a bit fundamental, however promising nonetheless.
Boy, was I mistaken. Regardless of a colourful aesthetic and dramatic music design, Mars 2120 was one of many worst Metroidvanias I’ve performed in fairly a very long time.
Although many avid gamers abhor tutorials, this sport wanted one. I did not know any of the controls after they threw me into the sport, and practically obtained annihilated by the primary flying enemies I encountered.
Whilst you have bodily assaults and ranged weapons, the latter are nearly ineffective in hitting the small hitboxes of the various fierce fliers.
Worse have been lots of the sport’s giant and unforgiving bosses, together with a large spider that pushes you right into a nook and repeatedly heals itself. If that wasn’t sufficient, the Swap model suffers from extremely lengthy load instances and horrible platforming physics.
Mars 2120 might have been a stable, albeit fundamental, Metroidvania. As a substitute, it is a nightmare in area.
2
Exile’s Finish
Misplaced in Area
Typically, it may be onerous to distinguish your self from the group. Whereas I do not at all times really feel it is strictly vital for the style, it often helps to have some kind of hook to seize individuals.
On paper, Exile’s End appeared okay. It is a throwback with a method that would not be misplaced within the Amiga period, and with the skills of legends like Kenji Yamagishi, which is why it is so bizarre for the sport itself to be so bland.
There is a kind of copy-and-paste mentality utilized for the sport’s backgrounds that makes it really feel extremely generic. Worse, many foes will unload on you the second you stroll into a brand new space.
You additionally do not have limitless ammunition and have to lob grenades at well-hidden cracks to seek out lots of the sport’s upgrades, which is extremely irritating.
If nothing else, Exile’s Finish is mercifully a brief expertise. However we saved essentially the most disappointing journey for final.
1
Ebenezer and the Invisible World
Bah, Humbug!
Platform |
PC, Nintendo Swap, PS4, PS5, Xbox One, Xbox Sequence X|S |
---|---|
Writer |
Play On Worlds |
Style |
Metroidvania |
Launch Date |
November 3, 2023 |
Very like the opposite video games on this checklist, on paper Ebenezer and the Invisible World appears all proper. It incorporates a distinctive tackle A Christmas Carol, with you enjoying a heroic Scrooge who employs ghostly allies to save lots of the day.
Although I discovered the story fascinating, the sport itself was one other matter solely. After I performed it on Steam, I discovered it a glitchy, buggy mess. Ghost powers would deactivate, Scrooge would neglect the best way to dangle onto ledges, and the like.
Additional complicating the sport was that you simply needed to rigorously handle your ghostly assaults, since they feed off a restricted meter that’s rapidly depleted. Whereas Scrooge himself is fairly spry together with his cane, it’s miles weaker than your supernatural allies.
Worst, although, is exploring this admittedly beautiful world. The save factors are only a few and much between, and it takes great effort to activate extra ghostly trains for quick journey.
However the hardest half to abdomen is the overpowered bosses, that are extra of a drain in your endurance and sources than really enjoyable. Possibly Scrooge ought to simply persist with old-time Christmas tales and avoid video video games.

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