DXVK is a Vulkan-based implementation of Direct3D 8, 9, 10 and 11. It is a part of what Proton makes use of to make Home windows video games run so properly on Linux platforms together with the SteamOS based mostly Steam Deck. DXVK 2.6.1 is now accessible fixing up some huge points.
The complete changelog:
- Eliminated sparse buffer utilization that was launched in DXVK 2.6. This triggered all types of driver points that will trigger hangs and instability on AMD Vega GPUs and others. (PR #4763)
Notice: This will improve peak reminiscence utilization in some video games once more.
- Labored round an RTSS bug that will trigger the overlay to render incorrectly if the Vulkan swapchain makes use of an sRGB format. (#4777, PR #4778)
- Labored round a problem the place multisample resolves would result in visible points on Nvidia in sure Unity Engine video games. (#4817, PR #4818)
- Labored round an Intel ANV subject that will trigger terrain to misrender in video games resembling Murderer’s Creed Origins.
Notice: This driver bug was fastened in Mesa 25.0.3.
- Labored round a RADV subject that will trigger hangs on RDNA4 GPUs previous to Mesa 25.0.2.
Notice: Please hold your drivers updated when utilizing these newer GPUs.
- Additional improved render move effectivity for tiling GPUs in some instances, particularly if
VK_KHR_load_store_op_none
is supported.
Notice: This alteration doesn’t have an effect on desktop GPUs in any significant manner.
- Fastened a possible subject with show mode dealing with on unusual monitor setups. (PR #4764)
- Fastened varied points with the SDL3 backend in dxvk-native. (PR #4825, PR #4826)
- Fastened compatibility of MSVC builds with very previous CPUs. (PR #4811)
- Fastened varied minor points that will trigger Vulkan validation errors in uncommon eventualities.
- Hitman 2: Labored round poor CPU-bound efficiency in sure areas. (PR #4796)
Notice: This will barely regress GPU-bound efficiency.
- LEGO Batman: The Video Recreation and LEGO Indiana Jones: The Unique Adventures: Labored round a sport subject inflicting horrible UI efficiency. (PR #4798, PR #4810)
- Want For Pace: Most Needed (2005): Labored round a crash on Home windows. (#4624)
Pictured – HITMAN 2
As for tips on how to replace — you needn’t do something. Valve’s Proton pulls in updates from DXVK straight in future releases. Nevertheless, in case you do want to improve DXVK early, then take a look at my dedicated guide on it.
Supply: GitHub, posted into our Discord.
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