Developer Eric Engestrom introduced the Mesa 25.0.7 launch, ending off the 25.0 collection of open supply Linux graphics drivers. In order for you future updates, you may must improve to the following main model of Mesa which is at present at Mesa 25.1.1.
In case you’re on SteamOS, Valve updates Mesa with their SteamOS updates. For desktop customers see my graphics driver guide.
The primary highlighted fixes on this launch embody:
- RX9070 onerous crash with Mafia Definitive Version.
- RADV: Potential bug with vulkan fragment shader interpolation (on outputs from mesh shaders?).
- Within the sport “Basis” a buildings areas of impact is lacking.
- ANV: Dota 2 Could 22 2025 replace crashing in vkCmdBindDescriptorSets with no validation error.
- [RADV][GFX9] Latest Mesa-git damaged on AMD Vega 64 with ring sdma0 timeouts when launching DXVK video games.
- Vulkan Video engages throughout playback of format which isn’t supported by my Fiji GPU.
- ACO: IR Validation error “SDWA operand choice dimension” triggered by compute shader on VEGA20.
- RADV: Gibberish output with llama.cpp (Vulkan compute) on Radeon VII (Vega20) with Mesa 25.1.0, works on 25.0.5.
- Mixing damaged in sport SkinDeep.
- Radeon R5 (Mullins) H264 VA-API encoding acceleration doesn’t work.
- nvk: lib_rs_gen.py requires `rustfmt`.
- radv: vkd3d-proton take a look at failure with predication + EXT_dgc.
- mesa-25.0.4 aborts Xserver because of ACO “Unsupported opcode” v_lshlrev_b16.
When to anticipate extra releases? That is the present launch schedule, exhibiting the newest main launch Mesa 25.1 will get bug-fix releases till late August:
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25.1
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2025-06-04
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25.1.2
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2025-06-18
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25.1.3
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2025-07-02
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25.1.4
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2025-07-16
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25.1.5
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2025-07-30
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25.1.6
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2025-08-13
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25.1.7
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2025-08-27
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25.1.8
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Final deliberate 25.1.x launch.
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25.2
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2025-07-16
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25.2.0-rc1
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25.2 branchpoint
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2025-07-23
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25.2.0-rc2
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2025-07-30
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25.2.0-rc3
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2025-08-06
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25.2.0-rc4
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or 25.2.0 remaining
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