The World of Pharloom in Hollow Knight: Silksong is a gigantic place, so massive that for those who’re not sporting your compass instrument, you’ll end up getting misplaced extra instances than you may depend.
Fortunately, within the Marrow, you’ll meet a not-so-friendly Bell Beast who challenges you to a match. To win her respect, you’ll should defeat her in a contest of power. As soon as defeated, now you’ll have a devoted companion, prepared to escort you all the best way throughout the huge expanse of Pharloom.
Right here, I’ll present you all of the 12 stations that you would be able to unlock so you may fast-travel to your coronary heart’s content material, and, in fact, get that tasty achievement.
Bone Backside
This station may be travelled to as quickly as you’ve defeated the Bell Beast for the primary time. It hyperlinks on to the principle hub space, and also you’ll end up travelling right here just about continually as you journey by way of Pharloom.
Keep in mind, each time you go trying to find a Bellway Station, be sure to have sufficient Rosaries readily available. They are often as much as 120 beads!
The Marrow
Whereas that is the second station that you simply’ll normally encounter in your journey, it’s the primary one that you would be able to truly use, as you struggle the Bell Beast right here for the primary time.
If you happen to’ve confronted the Huge Moss charger within the earlier Hollow Knight sport, you shouldn’t have any hassle with this boss. Oddly sufficient, that is most likely one of many least helpful stations, as there isn’t lots to do within the Marrow.
Deep Docks
Subsequent up is the Deep Docks station, which is discovered very early on within the space. It is a great spot for travelling up by way of the Hunter’s March or simply for exploring the Deep Docks, which is truthfully method greater than I beforehand imagined.
Look out for the wall on the left, you would possibly simply discover one thing attention-grabbing!
Far Fields
The Far Fields actually looks like a reasonably small space early on within the sport, however let me inform you, it opens up much more in a while, much like the Deep Docks.
Keep in mind, for those who’re looking for a sure station, simply look out for the Bellway signal pictured under.
This station may be discovered in the principle vertical column that runs by way of the centre of the Far Fields and gives good entry to areas like Greymoor and the japanese Deep Docks.
Greymoor
The following station you’ll encounter is the one positioned close to the Midway House in Greymoor. This gives nice entry when doing quests like Crawbug Clearing or if you want to head as much as Sinner’s Highway.
Yow will discover this station by heading west by way of Midway House, previous the tall constructing, down the cliff after which doubling again on your self. There’s a hidden entrance to the rat’s nest under, simply close to the station entrance.
Bellhart
Bellhart is the second essential hub space that you simply’re going to come across, and as soon as it’s restored after your struggle with the Widow, you’ll acquire entry to a bunch of latest retailers and a wishboard for finishing new quests.
The Bellway right here additionally has a secret entrance to the far proper, which leads down into the Bellhart tunnels, the place yow will discover silver bells and an NPC who you’ll come again to in a while in your journey.
Shellwood
The Shellwood Bellway is actually a helpful one, being a central location that results in many different biomes. You should utilize this station if you wish to head over to the Blasted Steps, full bosses like Sister Splinter, and even go down into the Wormways.
The Shellwood Bellway may be discovered up a big vertical platforming space, far to the west, the place you may hone your pogoing expertise.
Blasted Steps
The Blasted Steps station is one I initially thought was fairly redundant, solely being helpful for resting to run again to the Last Judge boss struggle. Oh, how improper I used to be.
In actual fact, this can be a implausible station which you’ll find yourself utilizing on a regular basis because the space expands into Act 3. Or simply for visiting areas like The Sands of Karak and The Grand Gate. You’ll should run previous this station each time you attempt to ship the Courier’s Rasher, making you significantly miss your fast-travelling companion.
The Slab
You will get to the Slab by getting caught by one of many enemies carrying a big cage. Yow will discover these in areas just like the Sinner’s Highway and the highest part of the Deep Docks.
The Bellway station is discovered close to the underside after you’ve cleared out the principle space and retrieved your gadgets. Not solely is that this nice for returning to the slab when you’ve discovered the third Key, but in addition for accessing Mount Fay and even the western a part of the Citadel.
Grand Bellway
Ah, The Grand Bellway. That is virtually actually the station that you simply’re going to be utilizing probably the most all through your whole playthrough of Silksong.
The Citadel is such a ridiculously massive map that it even has its personal sub-areas and distinctive journey system referred to as Ventrica stations. The Bellway is true subsequent to a bench and a ventrica quick journey level that may whisk you away wherever you want to go.
As well as, anytime you wish to head into the Whispering Vaults, the Underworks, and even Bilewater’s Exhaust Organ, this station has shortcuts that open up in a while.
Bilewater
Bilewater… arguably probably the most irritating palace within the entirety of Silksong. As quickly as I discovered the Bellway station right here, I left instantly. Sadly, I needed to come again, however the discovering of the Bell Beast actually made me sigh with reduction.
This station isn’t actually that helpful aside from heading off into Bilewater or making an attempt to enterprise your method by way of the Mist space, which is an actual ache.
Putrified Ducts
The ultimate station you will discover requires you to have the Faydown Cloak together with all the things else you’ve collected to this point.
You’ll most likely be near ending the sport by the point you make it right here. The Putrified Ducts can both be accessed by heading up from Bilewater and beating Groal the Nice, or by heading east from the Memorium space of the Citadel.
Ultimately, this space will turn into a beautiful dwelling for the Flea Caravan, and you should use this station to go and refill your Flea Brew as many instances as you would like!
Hollow Knight: Silksong
- Launched
-
September 4, 2025
- ESRB
-
E10+ For Everybody 10+ // Fantasy Violence, Gentle Blood
- Developer(s)
-
Crew Cherry
- Writer(s)
-
Crew Cherry
- Engine
-
Unity
- Franchise
-
Hole Knight
You might also like
More from Gaming Global
Nvidia Kept Developers in the Dark About DLSS 5 Showcase
Only a few days in the past, tech big NVIDIA revealed its new DLSS 5 AI-powered face technology, which …
Crimson Desert reviews say it’s not the second coming of open-world games
After years of unimaginable hype (and per week or two of last-minute skepticism), the evaluations for Crimson Desert are …





