The vibe across the Epic Video games Retailer is that people love it for the free stuff however don’t use it for a lot else. That’s an correct learn in accordance to the Los Angeles Times, which not too long ago outlined a sample of half-baked plans and rushed releases.
Its report cited two former Epic staff who claimed that gamers love the Epic Video games Retailer for the free video games however then instantly return to Steam after claiming them. The result’s a substitute for Valve’s PC gaming storefront that’s nonetheless struggling to meaningfully compete.
The corporate reported that it had 78 million month-to-month lively customers final 12 months and earned $400 million from non-Epic video games in 2025. Epic world comms director Liz Markman advised the Los Angles Instances that these metrics have been “decrease than our progress expectations at launch.”
The corporate is now making an attempt to bundle its PC gaming storefront and mobile gaming app right into a unified platform throughout totally different gadgets, however the ambition behind that plan has drawn scrutiny from individuals who declare Epic tends to hurry issues. In response to the Los Angeles Instances, the corporate spent tens of millions on contractors to push out the 2024 cell recreation retailer app in simply seven months.
Bloomberg not too long ago reported that Epic can be engaged on a brand new extraction shooter with Disney which is a part of a $1.5 billion partnership. Will that undertaking be capable of channel the success of Fortnite or be one other sufferer of Epic’s many facet quests, which have included all the things from shopping for Artwork Station to purchasing and later promoting Bandcamp?
To the diploma that Epic succeeds or fails, will probably be atypical staff who face the results. Epic recently laid off over 1,000 employees, together with one who was terminally ill with brain cancer, after an surprising drop in Fortnite engagement final 12 months.
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