There was a time when the 3D platformer felt prefer it wasn’t simply lifeless, however lifeless and buried completely. Much more uncommon was the licensed 3D platformer, one other pretty frequent launch again within the day. Because of its welcome rebirth over the previous decade or so, nevertheless, the style has been in a position to revitalize itself with all of the components that made these video games so interesting.
Certainly, the wealthy, vibrant worlds and colourful artwork route that video games like Banjo-Kazooie and Conker’s Bad Fur Day cultivated have paired up nicely in a joint collaboration between writer Microids and developer OSome Studio. Pulling from nearly fifty years of cartoon historical past, Garfield – Escape From Monday is a fully lovely 3D platformer that has been crafted with a transparent and sincere admiration of the Jim Davis-created newspaper strip.
Using an enthralling mix of meta humor and basic stage design, Garfield – Escape From Monday usually appears like a sport that all of us would have performed as youngsters. It is a sport constructed to each seize the nostalgia of our youth, but additionally to poke enjoyable at it in a approach that solely Garfield can.
Mondays, Am I Proper?

Jim Davis first created the character of Garfield again in 1976, when it was printed in his native paper in Pendleton, Indiana underneath the identify Jon. It was later modified to Garfield in 1977, reaching nationwide syndication throughout the US. That publicity led to Garfield turning into a popular culture icon, and he would star in quite a few animated cartoons, function movies, and naturally, video video games.
Garfield – Escape From Monday is the newest effort at bringing the orange tabby cat into the world of video video games, and commits to the best, most blatant option to adapt him. A 3D platformer appears like essentially the most slam-dunk approach doable to do a Garfield online game in 2026, and fortunately, developer OSome Studios have agreed.
Jim Davis first created the character of Garfield again in 1976, when it was printed in his native paper in Pendleton, Indiana underneath the identify Jon.
It is a sport that clearly has a powerful love and affection for not only a bygone era of 3D platformers, however for the cartoon. Garfield is appropriately sardonic, together with his solely clear motivator being essentially the most unhealthy of meals, whereas the sport itself is suffering from enjoyable references and callbacks to his historical past. Because the identify says on the tin, Garfield – Escape From Monday is about precisely that, tasking you with serving to Garfield get up from a nightmare with no junk meals.
Escape From Monday goes by way of a variety of effort to seize the spirit of Jim Davis’ comedian strips, principally counting on the character of Garfield to spin its dry humor. It is disappointing, then, that the sport’s voice performing actually does not pull its weight in supporting the humor. Its use of meta humor and poking enjoyable on the precise design of video video games is humorous, however the boring voice work actually lets that a part of the sport down.
Meals For Thought

The obvious inspiration for Garfield – Escape From Monday, at the very least from a sport design perspective, seems to be the 3D collect-a-thon platformer. This fashion of sport was an absolute star within the Nineteen Nineties and early 2000s with the likes of Banjo-Kazooie and Donkey Kong 64, and has been coming again into favor not too long ago. There’s an enormous quantity of stuff to gather and discover, as the sport actually focuses on growing the scope of every stage to make hiding secret collectibles extra obvious with each.
Every stage feels larger than the final in a reasonably spectacular approach, which suggests there’s extra alternative for the builders to stuff hidden secrets and techniques and collectibles away. It’s not Yooka-Replaylee or Banjo when it comes to its stage design, counting on pretty standardized design ideas, however the precise act of platforming and working round feels fairly satisfying. Motion feeling sturdy is necessary in a sport like this, and Escape From Monday succeeds in that regard. Fight is decidedly easy, and does not evolve past typical methods which have been executed earlier than.
Because the identify says on the tin, Garfield – Escape From Monday is about precisely that, tasking you with serving to Garfield get up from a nightmare with no junk meals.
Garfield – Escape From Monday additionally has a enjoyable use for its collectibles outdoors of it congratulating you for locating every part, because it features a hub world that permits you to journey again to the house of Jon, Garfield’s eternally bemused proprietor. With what you discovered within the sport’s ranges, you’ll be able to furnish the dream model of Jon’s home. It appeared nearly completely random to me after I first began, however it turned an oddly satisfying a part of the sport’s core loop.
There are a variety of cool concepts in Garfield – Escape From Monday, although sadly a lot of them are concepts that already existed. There is no rule that claims each single sport must reinvent the wheel, however for a sport that feels as enjoyable to play as Escape From Monday, it is a disgrace that it does not have a very distinctive mechanic to place it over the sting. Because it stands, it is a first rate 3D platformer based mostly on a massively undervalued IP that would have been a lot extra.
Garfield – Escape From Monday brings the sarcastic orange cat from the comedian strips into the world of video video games, crafting a 3D platformer that is satisfying to play, however feels shockingly acquainted. It does not do a lot to set itself aside, seemingly reliant on its use of the Garfield IP to maintain itself. Even so, it is a unbelievable sport for teenagers, or maybe your internal youngster.
Garfield – Escape from Monday
Reviewed on PC
- Launched
-
September 24, 2026
- ESRB
-
Everybody / Gentle Fantasy Violence
- Developer(s)
-
OSome Studio
- Writer(s)
-
Microids
- Leaping and working round feels principally satisfying
- A lot of stuff to gather
- Collectibles have precise makes use of
- Respectable stage design
- Simplistic fight
- Voice performing is dreadful
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