Regardless that the Caffeine hasn’t kicked in but and I am nonetheless half asleep, I assumed I might give fast a shout out to Kim Fastrup Larsen’s new remake of ‘Labyrinth’ for the Commodore Amiga. A sport wherein the developer says “is a remake of a Commodore 64 sport printed by Commodore in 1983 (to not be confused with the 1986 sport of the identical title by LucasFilm). To coincide with this information, we have got the complete story about this launch replace in addition to a brand new gameplay video.
“Labyrinth is a remake of a Commodore 64 sport printed by Commodore in 1983 (to not be confused with the 1986 sport of the identical title by LucasFilm), which was itself a souped-up model of an earlier public area sport initially written in BASIC for the Commodore PET. On this sport you could discover your means by means of a randomly gen-erated maze of your chosen measurement, enjoying from a primary particular person view. Are you able to do it with out peeking on the plan?”
Runs on all traditional Amiga fashions.
- – Adapts to PAL/NTSC and overscan.
- – 100% OS- and multitasking-friendly. May even share audio
- channels with different applications operating on the identical time, if
- these applications assist it.
- – Trustworthy rendition of the unique sport’s association of
- Greensleeves, utilizing actual time quantity envelope mills
- and the best high quality waveforms potential in any respect octaves.
- – Makes use of menus, devices and requesters to supply a correct
- Amiga interface, but retains the texture of the unique
- sport.
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