Battlefield Studios is seemingly making an attempt one thing totally different with Battlefield 6’s subsequent patch, which everybody assumed could be a regular, mid-season replace not supposed to vary the sport considerably.
Nonetheless, it seems that it could deliver extra to the sport than we realised, sufficient that the developer sees it as an excuse to deliver again the pre-launch Battlefield Labs testing initiative.
The December 9 patch kicks off the ultimate section of the sport’s first season, which is ready to take the sport via the vacations and into the brand new 12 months. We’ve known about its content for a while, and it’s positively the lightest, in comparison with the 2 earlier phases.
Battlefield Studios introduced a number of recent modifications that will probably be included in the identical patch, that are apparently important sufficient to require participant testing. The developer is reviving Battlefield Labs to assist it accomplish that, however just for three two-hour periods, cut up throughout the sport’s three most important server areas (EU, NA, APAC).
All assessments are scheduled for at the moment, December 2, and so they stay below NDA. Battlefield Labs can also be sticking with PC as its chosen platform but once more, although it is possible for you to to affix via Steam this time, alongside the EA app.
The main focus of the take a look at will probably be on three key areas that the December 9 patch will probably be touching. First, there’s footstep audio, a difficulty that was actually introduced into focus with the launch of Redsec Battle Royale. You possibly can count on to listen to enemy footsteps from farther away, and intuitively know the kind of floor they’re transferring on.
The patch additionally brings one other move to hit registration and netcode, which BF Studios says ought to enhance responsiveness in close-quarter conditions. Lastly, there are broader modifications to different fight areas that the announcement didn’t elaborate on.
All testing will happen on Eastwood, and Operation Firestorm, rotating between Conquest, and Escalation.
Going ahead, Battlefield Studios mentioned to count on Labs to be open to extra gamers, and for the method itself to be smoother. The developer desires to have quicker turnaround instances, in any case, in order that the initiative can take a look at smaller modifications and be extra aware of participant suggestions.
Among the extra concerned, future periods will embrace experiments with map structure modifications and varied different non-standard compositions of participant and automobile numbers. In fact, you may as well count on new maps and modes to be examined in Labs, just like how the CTE was utilized in Battlefield 4’s lengthy life.
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