For those who’re modding Bethesda video games on Linux / Steam Deck, GE-Proton 9-16 might make issues a little bit simpler for you.
As your reminder: GE-Proton (or Proton-GE) a community-build of Proton, nothing to do with the official Proton from Valve. You may discover GE provides particular fixes that Valve typically cannot (on account of authorized causes), and typically different particular additions, however GE comes with much less testing and assist. Often you solely wish to use it for particular video games till they work correctly in Valve’s Proton, or for utilizing Proton exterior of Steam like in Heroic and Lutris. See extra about Proton in my guide.
In GE-Proton 9-16 one of many important additions is a change to how Bethesda video games will launch just like the Fallout sequence, Skyrim, Oblivion and Starfield. If GE-Proton detects a identified mod executable for these it is going to launch that as an alternative of the unique – one thing that may simply save gamers a good bit of messing round. Looks like a pleasant change!
One other addition is that video games run with UMU (Unified launcher for Home windows video games on Linux), for utilizing it exterior of Steam like in Heroic Video games, is that video games will now have the /mnt
, /run/media
and /media
and the consumer’s residence folder added as drives that video games can see.
Pictured – Skyrim
There’s additionally a number of different game-specific fixes, and the standard additions of latest code from the official upstream tasks.
Here is the complete changelog:
Proton:
- import upstream makefile adjustments
- import upstream proton adjustments
- import upstream steam_helper adjustments
- import upstream vkd3d-shader adjustments
- replace wine to newest bleeding edge
- up to date dxvk to newest git
- replace vkd3d-proton to newest git
- replace dxvk-nvapi to e4bad70
Protonfixes:
- fastened subject with game_titles not being pulled accurately for UMU
- game_titles are actually appeared up as a part of included umu-database csv as an alternative of attempting to ship on-line web site api name
- video games run with UMU will now have /mnt,/run/media,/media/, and the consumer’s residence folder added as drives u:,v:,w:,x: respectively contained in the prefix if they aren’t empty. That is to permit customers to put in or import video games exterior of the prefix extra conveniently. A typical situation for this could be in case you have your video games pre-installed on a unique mounted drive, or some other place in your house folder exterior of the prefix and also you wish to add them with out reinstalling the sport, OR if you wish to set up the sport to a kind of mounts as an alternative of the C: drive contained in the wine prefix. With steam, customers do not actually have to fret about this as a result of steam handles the drive mounts and the set up places, nonetheless we discovered that exterior of steam customers have been attempting to make use of the Z: drive (which is symlinked to root (/)) — which is after all containerized and browse solely, and subsequently additionally unable to supply a correct drive dimension, leading to customers being instructed they do not have sufficient area. With the brand new drives added into the prefix it ought to repair this, permitting customers to entry their mount places or present sport folders for set up or importing through the brand new drives as an alternative of Z:.
- Mod assist for varied bethesda video games has been added (Thanks Root-Core). If a mod executable is discovered for bethesda video games it is going to launch the mod executable as an alternative of the unique:
mapping = {
‘22380’: (‘FalloutNV.exe’, ‘nvse_loader.exe’), # Fallout New Vegas
‘22370’: (‘FalloutLauncher.exe’, ‘fose_loader.exe’), # Fallout 3
‘377160’: (‘Fallout4Launcher.exe’, ‘f4se_loader.exe’), # Fallout 4
‘22330’: (‘OblivionLauncher.exe’, ‘obse_loader.exe’), # Oblivion
‘72850’: (‘SkyrimLauncher.exe’, ‘skse_loader.exe’), # Skyrim
‘489830’: (‘SkyrimSELauncher.exe’, ‘skse64_loader.exe’), # Skyrim SE
‘1716740’: (‘Starfield.exe’, ‘sfse_loader.exe’) # Starfield
}.get(game_id, (”, ”))- protonfix added for metallic gear stable 2 (thanks FranjeGueje)
- protonfix for Kindom Hearts HD Remix added for steam model (already existed for egs model) (thanks Internetbestfriend)
- protonfix added for Gothic Playable Teaser (thanks Root-Core)
- Star Citizen protonfix up to date (not requires EAC workaround)
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