Howdy Video games has introduced and launched a model new replace for No Man’s Sky, dubbing this replace with the identify Relics. If in case you have ever wished to be an area paleontologist then now’s your probability, because the worlds of the No Man’s Sky universe at the moment are full of the bones of historical creatures. Yow will discover these stays and put them on show, or promote them to the best bidder. Simply watch out, as a few of these stays are guarded and received’t be straightforward to take. The complete patch notes are under.
COLLECT AND DISPLAY SKELETONS
- Planetary fossil beds now comprise an enormous array of particular bone formations.
- Every of those bones will be positioned as an ornamental base half, both individually or mounted on a show plinth.
- Bigger show plinths permit a set of bones to be reassembled into an entire skeleton, permitting the design and reassembly of historical and extinct beings.
- Accomplished shows will be packaged into an simply transportable module, permitting them to be re-deployed in different areas, traded with different gamers, or offered on the galactic market.
- A brand new planetary dig-site constructing has been added, serving as a hub for fossil collectors.
- The icon for planetary fossils has been improved.
- A small tutorial mission has been added to information new palaeontologists.
- A brand new palaeontology part has been added to the information.
FOSSIL EXCHANGE
- A fossil collector has been added to the House Station.
- Surplus fossils will be exchanged with the fossil collector, permitting gamers to focus on particular skeleton parts for his or her designs.
- The fossil collector will barter for gadgets of their assortment, permitting particular person stock gadgets to be swapped.
RELICS EXPEDITION
- Expedition Eighteen, Relics, will start shortly and run for roughly six weeks.
- Rewards embrace new posters, decals and titles; a dwelling stone go well with customisation set; the distinctive Basilisk Crown employees; a mysterious skeletal companion; and the unique Residing Stone jetpack.
STONE GUARDIANS
- Fossil beds at the moment are watched over by a vigilant stone eye, prepared to guard the bones from those that would exhume them.
- Disturbing the vigilant eye might yield useful rewards, however comes at the price of awakening the guardians.
- Two types of stone guardian await – an enormous dwelling statue, and a whirling storm of re-animated rock.
- Big guardian statues have been added to relic worlds.
SKELETAL LIFEFORMS
- A brand new and extremely uncommon skeletal lifeform has been added to some planets.
- Some planets at the moment are dwelling to the elusive titanic bone-worm…
QUALITY OF LIFE AND UI
- Planets in your present system can now be marked from the invention web page, including a marker to the starship navigation methods.
- Added an accessibility possibility to extend the distinction in mission-critical UI panels.
- Mounted a difficulty that would trigger the digicam to maneuver erratically backwards and forwards whereas inside high-ceilinged rooms in participant bases.
- Close by NPCs which have particular unseen interactions will now be highlighted with a marker.
- Added a brand new water state for ocean worlds with considerably bigger waves.
- Varied volumetric and different atmospheric results now not play on planets with out an environment.
- Story particulars from the In Stellar Multitudes mission now seem within the Journey Information web page within the catalogue.
- Decreased the variety of corrupt drones that assault participant settlements.
- The house station marker is now dynamically offset, stopping the marker from obscuring the station whereas at a distance.
- Mounted numerous minor textual content points in some extractor UIs.
- Mounted numerous minor textual content and icon points in store interactions.
- Mounted a difficulty that induced companions that had been set to make use of no equipment to have a random accent assigned after re-summoning them.
- Mounted a difficulty that induced the starship to too-aggressively lock on to markers when participating the heart beat engine.
- An natural model of the Teleport Receiver has been added to be used in dwelling starships.
- Mounted a difficulty that induced the restore necessities for a number of dwelling starship applied sciences to all be the identical.
- Lingering on-screen show messages that report pulse drive errors will now clear as quickly as a profitable pulse drive engagement is detected.
SAVE SYSTEM
- Considerably improved the compression used for saved video games, bettering filesizes and add/obtain instances for gamers within the cross-save beta.
- Created a piece for cross-save settings inside the basic Choices menu.
- Gamers within the cross-save beta at the moment are alerted to conditions the place uploads are timing out, and might manually alter how lengthy the sport will look ahead to a profitable add earlier than detecting a timeout and cancelling.
COOKING
- New fossil-related cooking recipes have been added.
- Base storage container inventories at the moment are accessible whereas cooking.
- Mounted a difficulty that prevented entry to the nutrient processor’s inner storage whereas on a freighter or the Exo-Skiff.
- Mounted numerous points whereas cooking the Exo-Skiff, together with progress resetting or incorrect gadgets showing in numerous slots.
- Cronos’ grill on the House Anomaly can now be utilized by a number of gamers without delay.
- Mounted a difficulty that made it unattainable to prepare dinner jellied eels.
ABANDONED MODE IMPROVEMENTS
- Multi-Instruments present in deserted mode at the moment are at all times free, however begin with broken slots.
- Settlement-related missions will now not begin in deserted mode.
- Deserted house stations now have entry to Exosuit, starship, and Multi-Software improve stations.
- Extra salvage bins have been added round deserted house stations containing useful upgrades and stock enlargement modules.
- Purple methods at the moment are unlocked robotically in deserted mode.
- In deserted mode, crashed freighter containers and different buried caches can now comprise further useful upgrades.
OPTIMISATION
- Launched numerous optimisations to planetary prop rendering.
- Launched an optimisation to dynamic physics teams.
- Launched a major reminiscence optimisation for nav mesh era.
- Launched numerous minor texture reminiscence optimisations.
- Launched an optimisation for loading massive bases.
- Launched numerous optimisations for textual content show, notably within the Journey Information pages.
- Launched an optimisation to the assorted catalogue and information pages.
OTHER BUG FIXES
- Mounted numerous points that would happen when warping on board one other participant’s freighter.
- Mounted a difficulty that would trigger water creatures to be generated for a planet that will by no means have deep sufficient water for these creatures to spawn.
- Mounted numerous mission blockers in They Who Returned.
- Mounted a difficulty that would trigger some bases to turn into invisible when constructed on the water’s floor on ocean planets.
- Mounted a difficulty that would trigger PC gamers to seem jerky in cross-platform multiplayer.
- Mounted a uncommon difficulty that would trigger gamers’ settings to reset in VR.
- Mounted a difficulty that would trigger NPCs to sink into the ground.
- Mounted a difficulty that would trigger a softlock when searching the Exocraft stock.
- Mounted a uncommon cling on load when returning to a savegame that was saved whereas in an Exocraft after enjoying in multiplayer.
- Mounted a uncommon crash associated to digicam shakes.
- Mounted a memory-related crash on PlayStation 5.
- Mounted numerous uncommon crashes associated to mesh scaling.
- Mounted numerous uncommon maths-related crashes.
- Mounted a difficulty that would trigger some planetary props to pop in.
- Mounted numerous Mac-specific rendering points.
- Mounted a uncommon difficulty that would trigger saves to succeed in a max dimension and cease saving on Nintendo Change – saves can now increase as required.
- Mounted a difficulty that would trigger a number of ships to turn into docked to the identical touchdown pad.
- Improved the location positioning of ornamental base constructing props.
- Mounted numerous textual content clipping points in massive popups.
- Mounted a difficulty that would trigger a teleport vacation spot to have two copies of a mission marker added.
- Mounted a difficulty that would make interactions tough on freighters that had been summoned a great distance from the centre of the photo voltaic system.
- Mounted numerous points affecting markers and planet labels when coming into ambiance.
- Mounted a uncommon difficulty that would trigger empty methods to generate incorrect details about their potential Atlas Stations.
- Mounted a difficulty that would trigger the galaxy map to incorrectly select a purple system as a part of its path to a distant star when purple methods should not unlocked.
- Mounted a difficulty that would trigger gamers to begin in a purple system when arriving in a brand new galaxy, when purple methods weren’t unlocked.
- Mounted a difficulty that induced the water results from the Nautilon submarine to stay on this planet after summoning the sub to a brand new location.
- Mounted a difficulty that prevented Exocraft laser results from enjoying accurately in multiplayer.
- Mounted a difficulty that would trigger erratic torso actions in Sentinel mechs.
- Mounted a difficulty that would trigger the ship to hover as if above water when reloading on a planet.
- Mounted numerous inconsistencies in creature descriptions, the place creatures could be described as being from the incorrect atmosphere.
- Mounted an incorrect texture getting used for the Titan expedition within the expedition historical past display screen.
- Mounted numerous decals and posters from earlier expeditions being lacking from {the catalogue}.
- Mounted a difficulty that induced numerous unusable and legacy gadgets to be included within the catalogue.
As a part of the Relics launch replace, Howdy Video games has set a brand new group problem that duties gamers to seek out the rarest of skeletons, competing with one another to dig in all kinds of locations together with a number of the most harmful ones within the universe.
Supply: Hello Games
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