The primary large patch for Warhammer 40,000: Space Marine 2 is right here, replace 3.0 bringing with it some much-requested options, together with ultrawide display help on PC and personal lobbies within the PvP Operations mode.
Along with these key enhancements are a brand new Sparring Area within the Battle Barge, the place you may struggle your fellow Battle Brothers earlier than occurring missions. There’s additionally an choice to reset customized armour and color presets to the defaults and a complete bunch of bug squishing.
Right here’s the complete Area Marine 2 Replace 3.0 patch notes:
New options
- The Hub Sparring Area, a brand new particular enviornment on the Battlebarge accessible in Operations & Everlasting Battle Recreation mode the place gamers can compete in pleasant PvP with the gamers of their squad.
- Ultrawide help for PC
- Personal mode for Operation mode that provides gamers potential to play operation alone with bots or alongside one buddy with out being matchmaked with random gamers in the course of the mission.
- Added What’s New & Message of the Day
- Added choice to reset customized color presets
Gameplay and balancing tweaks
- The marking software has been up to date:
– Improved responsiveness and luxury of Social Wheel management with a mouse
– Disabled pointless objects that don’t require highlighting and labored poorly with it
– A number of minor bug fixes - Energy Fist: Harm for absolutely charged assaults has been significantly elevated
- Heavy Plasma:
– Base ammo elevated by 5. Blast harm radious elevated.
– Overheat per shoot drastically decreased from 50 to 30 for charged shoots and from 20 to fifteen for base capturing.
– Base harm barely elevated by 10%. - Med Stims restore contested well being along with precise therapeutic
- Aux grenade launcher ammo now could be refilled solely with the Ammo Containers and cannot be refilled from the infinite Ammo Cache
Marketing campaign
Issue:
- Enemy aggressiveness on Veteran Issue in Marketing campaign decreased for higher singleplayer expertise.
- Participant’s well being on Veteran Issue in Marketing campaign is barely decreased to compensate for AI aggressiveness and armor administration updates
Bots:
- Varied inhibiting restrictions have been lifted, permitting bots to be extra useful and efficient, whereas nonetheless not beating the sport for the participant
- Bots will now assist focus-firing zoanthropes when the participant assaults them.
- Closely eased restrictions on bots ending of enemies as an alternative of leaving them for the participant, to scale back annoyance.
- Bots are actually allowed to assist with Gargoyle targets
- Fastened quite a lot of bugs associated to bots getting caught
- Fastened a bug the place bots can run out of ammo on weapons with out a journal
Operations Mode
- Tweaked AI Director and spawn guidelines of Chaos enemies in Operations mode:
– Max variety of Tzaangors With Defend on the world on the similar time decreased from 10 to 4
– Max variety of Cultists Snipers on the world on the similar time decreased from 10 to three
– Max variety of Tzaangors on the world on the similar time decreased from 30 to twenty
– Max variety of Rubric Marines with Boltguns on the world on the similar time decreased from 8 to five
– Max variety of Rubric Marines with Warpflamers on the world on the similar time decreased from 4 to three - Excellent parry has been up to date, now restores armour for killing minoris, not just for countering their particular assaults
- Concerning Block and Fencing Weapons, a bug has been fastened in good parry window for fencing weapons.
- Now it has 20 frames window for good parry and 10 fames of vulnerability on the finish of animation, as an alternative of 30 frames of good parry for full animation because it was meant initially.
- Assault Class: Base groundpound harm elevated by 30%
- Armor increase drops from destructible crates are actually much less frequent (cooldown raised from 30 secs to 60 secs)
PvP
- Improved participant spawn system. It ought to make spawn killing harder
- Reworked Vanguard’s Grapnel Launcher in PVP. As a substitute of full stun it’ll now stagger enemy and can gradual him down drastically.
AI
- Decreased potential to stunlock enemies with ranged assaults throughout all AI characters
- Accuracy of ranged enemies is decreased when attacking from off-screen and accuracy of ranged enemies is decreased when attacking melee-engaged gamers
- Concerning Hormagaunts and Tzaangors: Melee harm now offers certain amount harm as an alternative of eradicating 1 full armour section per assault
- Zoanthrope:
– Elevated psychic scream harm sparsing time from 0.5s to 2s to stop one shoot harm
– Psychic scream harm decreased from 11 to eight
– Psychic scream efficient vary decreased from 50 to 40m
– Psychic scream forged vary is decreased by 10m - Termagant:
– Fleshborer spray assault harm decreased from 1 to 0.5
– Flashborer spray assault harm decreased from 0.3 to 0.1 - Tyranid Warrior with Devourer: Projectile harm decreased from 0.9 to 0.6 per projectile
- Rubric Marine With Warpflamer:
– Icon of flame harm decreased from 9 to six
– Flamer burst harm decreased from 6 to 4 per shoot
– Flamer capturing harm decreased from 6 to 4 per projectile Well being decreased by 10% - Rubric Marine with Boltgun:
– Spray assault harm decreased from 1.5 to 1
– Exact shot assault (with crimson indicator) harm decreased from 4 to 2 per projectile
– Decreased frequency of teleports used to disengage gamers to make them much less annoying to struggle Well being decreased by 10% - Tzaangor With Defend: HP significantly decreased
- Carnifex:
– Rage section up to date, carnifex turns into quicker and extra aggressive
– Taunt frequency decreased
– Fastened a bug the place his cone of thorns assault wouldn’t hearth projectiles - Hive Tyrant:
– Well being barely elevated.
– Resistance to explosives and melta weapons elevated by 20%.
Customization
- Fastened icon color for the Administratum Gray, Auric Armour Gold and Celestra Gray colors
- Fastened a number of points with default colours being mistaken on some chapters (i.e. Iron Warriors)
- Vanguard Relic Proper Greave half now requires 29 victories as an alternative of 36
- Added a Color sample referred to as “Greaves Sample” permitting the participant to customise backside and prime half of the leg individually
Maps
- Fastened a number of points that have been stopping gamers from progressing inside some ranges
- Fastened a number of minor collision points
- Tweaked mud storm density and length in Ballistic Engine operation
- Tweaked Heldrake hearth timings on the bridge in Reliquary operation
- Trials could be now accessed by way of Hypnomat in Armoury
Normal fixes
- Fastened a bug the place altering loadout mid operation would restore your well being
- Improved Bounce Pack Capacity responsiveness
- Fastened a number of points in Trials
- Fastened a bug the place in some uncommon circumstances controls would cease working after performing a finisher
- Fastened a bug the place participant doesn’t obtain armor knowledge from Hellbrute spawned from chaos portal
- Fastened a bug that brought about Vanguard’s “Adrenaline Rush” perk description to indicate 1% as an alternative of precise 10%
- Fastened Announcer spam in Everlasting Battle mode
- Fastened a number of methods of duplicating ammo in Operations mode
- Fastened a bug the place Grapnel Launcher would get canceled if overlapped by small geometry
- Fastened a bug the place Tactical perk EMPEROR’S VENGEANCE didn’t work with Plasma Incinerator.
- Fastened a bug the place a number of weapons may restore greater than precise contested well being (i.e. Meltas, AoE weapons and many others)
- Fastened a number of points that have been inflicting lack of saves
- Fastened an unidentified voice on the finish of the story that was assigned to the mistaken character.
- Plenty of minor UI fixes and enhancements
- Plenty of minor animation fixes and enhancements
- Localization fixes
That is the primary main patch for Area Marine 2 since its launch on ninth September – outdoors of a fast hotfix a pair days after launch. The sport has confirmed to be a giant hit for Saber Interactive, Focus Leisure and, after all, for Video games Workshop, having offered 2 million copies in that first full day of launch!
In our Space Marine 2 review, Dom mentioned, “The perfect rendition of the Warhammer 40,000 universe we’ve ever seen. Bombastic, brutal and sensible enjoyable from begin to end, although those that are already invested in Video games Workshop’s sci-fi world will get probably the most out of it.”
Supply: Steam
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