Silly By no means Dies, a brand new “Blazing Quick” motion sport from long-time Capcom programmer and producer, Hiroyuki Kobayashi, has dropped its first full trailer, displaying off high-octane combo-busting fight and introducing potential gamers to its storyline.
Davy, a freshly risen zombie, should dive deep into the dungeons of hell to collect sufficient Over-Expertise to rescue each the human race and, extra importantly, the love of his life – or quite demise at this level.
It’s the primary sport from a brand new studio beneath NetEase Video games, GPTRACK50, which is presided over by the aforementioned Kobayashi and stuffed with veteran sport builders with expertise on the likes of Resident Evil, Satan Could Cry and Dragon’s Dogma.
The lineage from Satan Could Cry is evident within the flashy combo grading system seen within the trailer, but in addition from the pumping arduous rock soundtrack. Nonetheless, quite than specializing in overtly technical combos and sophisticated inputs, Silly By no means Dies is outwardly prioritising pace, accessibility and flexibility over pure problem.
“There have been many ‘“’high-difficulty’”’ video games lately,” Kobayashi informed VG247.
“We needed to distinguish ourselves from that pattern. Reasonably than creating an motion sport the place gamers overcome issue purely via technical talent, we felt it could be extra accessible as a brand new title if gamers might deal with difficult conditions via technique and character development.
“For that motive, we selected to design the sport as an motion RPG the place issue is overcome via strategic play and development, quite than via pure mechanical mastery.”
However there nonetheless are numerous mechanics to grasp in Silly By no means Dies, with Davy in a position to warp his zombified physique to equip big weapons on each his arms, legs and head, in addition to draw on 11 totally different fight kinds which go bump within the evening, clearly taking inspiration from basic Common monsters melded with twisted equipment.
Some embody basic motion archetypes just like the tanky Golem or magic-wielding Lich, however there’s additionally numerous DmC-style aerial fight coming from the flapping Harpy, ravaging Werewolf and world-bending Demon, the latter of which zones enemies with whips and gravity traps.
The total listing is:
- Zombie
- Werewolf
- Harpy
- Golem
- Vampire
- Will o’ the Wisp
- Cyclops
- Snow Fairy
- Merfolk
- Lich
- Demon
GPTRACK50 says additionally, you will be capable of mash the monsters collectively (pun meant), swapping between kinds to allow juggle combos the place you launch enemies into the air because the Creature from the Black Lagoon, then drain their well being as a Vampire earlier than slamming them again right down to the bottom as a bone-crunching Skeleton.
“With the mixture of ‘Types’ and ‘Over-Expertise gear’ there may be all kinds of potential setups,” Kobayashi defined. “We designed the system in order that gamers can uncover combos that finest match their very own playstyle and strategy to the sport, which we consider will make the expertise extra pleasing.
“This title shouldn’t be a horror sport when it comes to style. Nonetheless, for the reason that protagonist is a zombie, the story includes a forged of distinctive companions, and the enemies are a newly designed military of monsters, there are some parts that might be perceived as ‘horror’.
“That stated, it could be extra correct to explain the general tone as ‘enjoyable with a barely spooky edge’.”
Davy doesn’t crawl via the dungeon a lot as dash. The core loop of Silly By no means Dies is much like a roguelike, as you smash via flooring as rapidly as potential with a set time restrict, upgrading your power and well being, gathering gear and fight kinds and usually getting stronger and stronger with the intention to smash via extra ranges in your subsequent run.
That is the place GPTRACK50’s concept of “Blazing Quick Development” comes from. That Davy can progressively develop increasingly highly effective till what used to take minutes flashes previous in seconds.
“We selected to design the sport as a time-limited motion expertise as a result of gamers immediately typically have busy schedules,” Kobayashi stated.
“We needed to create a format that may be loved in brief, well-defined play classes. On the similar time, we needed gamers to expertise the joys and stress of having fun with motion gameplay inside a time restrict — that sense of suspense and pleasure.”
By way of when and the place you’ll be able to truly play Silly By no means Dies, GPTRACK50 has stated it’s utilized the blazing quick ethos to sport growth as nicely, with the freshman studio aiming for a 2026 launch.
Apparently as a consequence of growth sources PlayStation and PC are the present goal platforms (with Steam Deck compatibility being thought of), with Xbox and Swap a chance however not but totally determined.
You might also like
More from Gaming Global
A Mod To Turn Baldur's Gate 3 Into Baldur's Gate 1 Is In The Works, Demo Out Now
A gaggle of Baldur's Gate 3 modders are engaged on a large mod for the sport that successfully turns …
Best MOBAs With The Most Replay Value
The thrill and horrors of aggressive gaming have been a part of my life for so long as I …





