I really like how indie builders maintain arising with the best sounding concepts. Torment Hexus is a current uncover and I am unable to wait to take down technofascist CEOs.
From the developer: “Torment Hexus is a match-3 tactical fight roguelike. Within the cyberpunk future, energy rests within the palms of the company CEOs. They will take any motion that they suppose will improve their wealth, regardless of the associated fee. Iggy is an ex-military warmage, forged unfastened after fight accidents left them counting on shoddy prosthetic eyes to see. Pushed by ache and poverty, rage and frustration, they’ve determined to wage a one-person struggle towards the company behemoths. However will their violence and subterfuge be sufficient to see them to the highest of the tower?”
TMA Video games’s founder, Chris Weisiger, is not any stranger to mashing genres collectively. Their earlier sport Waves of Steel had you do kickflips with warships which is a very odd sounding however neat concept.
Try the announcement trailer for Torment Hexus under:
Recreation Highlights:
- Match elemental tokens utilizing your ex-military wristcomp, to cost up your spells.
- Solid devastating battle magic to wreak havoc on the robots, people, and weird bio-cybernetic creations guarding the CEO’s tower.
- Loot highly effective relics out of your enemies’ stays, gaining energy from remnants of the previous world. Draw the latent energies from a scrap of fern, inject uncooked hearth mana into your veins, hasten your spells’ tempo with a bloody stopwatch.
- Navigate nuanced situations as you encounter the company’s less-violent denizens. Sabotage evil experiments, persuade the laborers to unionize, con the guards in a card sport, and commerce for gear in a bootleg black market.
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