The upcoming Transport Fever 3 from City Video games is due out later this yr, and the builders simply confirmed extra platforms will likely be supported. Of their newest Steam news post, buried on the backside they stated clearly: “PS: We’re glad to formally verify as we speak, that Transport Fever 3 will even be making its method to Mac and Linux on Day One”.
Nice to see extra builders supply direct help.
We additionally obtained a recent have a look at it in a brand new video:
See their earlier video for much more:
There is a fairly lengthy record of options for the sport too, some highlights:
Tycoon mode with highly-adjustable issue to set the right degree of problem.
Sandbox mode to construct with unrestricted creativity and powerful mod help.
Marketing campaign mode that includes entertaining missions impressed by actual historic occasions.
Map editor to design complete maps in-game and accessible modification instruments.
Big selection of difficult achievements with distinctive targets and rewarding challenges.
Greater than 125 years of transport evolution – from horse-drawn wagons to high-speed trains.
275+ lifelike autos corresponding to trains, buses, trams, vans, ships, plane and helicopters.
All main transport sorts coated, together with gentle rail techniques and devoted cargo trams.
Modular infrastructure spanning a number of eras – from traditional practice stations to fashionable airports.
Bodily-based environment and cloud-coverage, day/evening cycle and dynamic lighting.
A number of extremely immersive local weather zones, together with a model new subarctic area.
Randomly generated maps with distinct biomes that supply distinctive game-play challenges.
City development that includes dynamic districts primarily based on simulating particular person inhabitants.
Superior site visitors simulation with lane management and lifelike conduct corresponding to overtaking.
Landmarks impressed by real-world structure, including character to cities and areas.
Over 35 distinctive industries, together with off-shore sectors corresponding to fishing grounds and oil platforms.
Demand-driven trade enlargement with manufacturing boosted by employees and optionally available inputs.
Redesigned cargo simulation offering full management over loading and unloading.
Warehouses and specialised terminals for intermediate storage and logistics optimization.
Dynamic mortgage and contract system providing threat versus reward alternatives.
Easy but deep sport mechanics primarily based on upkeep, noise/air pollution, status and extra.
Intensive customization choices guaranteeing a excessive replay worth and various play kinds.
Highly effective street and monitor building instruments together with overland trams and freeway ramps.
Versatile street design choices with particular person tram lanes and configurable lane connections.
Intuitive landscaping instruments for terrain sculpting, floor portray and vegetation placement.
Cross-platform modding help with in-game mod browser for straightforward content material discovery.
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