Dying Stranding 2 from Kojima Productions and PlayStation Publishing has a giant new patch out for the PC launch with numerous efficiency upgrades.
Patch model 1.2 was launched April 2nd and within the announcement they famous how they’ve made “optimizations to scale back the quantity of information being transmitted between the GPU and CPU over the PCIe bus interface” which ought to apply throughout most {hardware} configs. On the Steam Deck, they stated “this patch consists of extra optimizations centered on handheld units, leading to improved efficiency”. As well as, they are going to be engaged on additional optimizations for future patches.
Changelog:
- Efficiency enhancements on methods with restricted PCIe bandwidth.
- Improved efficiency on Steam Deck.
- Numerous crash fixes, stability enhancements, and efficiency optimizations.
- Picture Mode screenshots taken in HDR now not look like washed out.
- DualShock 4 triggers now not should be pressed totally to register enter when utilizing Steam Enter.
- Numerous bug fixes associated to the Map consumer interface.
- Numerous bug fixes and enhancements associated to graphics.
- Numerous enter and consumer interface associated enhancements and bug fixes.
Valve additionally launched a Proton Experimental update towards the end of March that had extra enhancements on Linux methods for Dying Stranding 2.
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