Over the weekend, Epic added skins to Fortnite based mostly on the hit indie co-op climbing game Peak. If you wish to use one among these skins within the in style battle royale, you’ll have to pay greater than twice what it prices to purchase an precise copy of Peak on Steam. Ouch.
On March 21, Epic partnered up with Peak developer Aggro Crab so as to add a collection of Peak-themed beauty gadgets to Fortnite’s in-game store. The principle focus is a customizable scout skin based mostly on the playable and lovable characters from Peak. To purchase the fundamental Peak Scout pores and skin in Fortnite, which comes with just a few customizable choices and a backpack, you’ll need to plop down 2,000 V-Bucks. 2,400 V-Bucks costs you $23 so let’s say 2,000 is within the neighborhood of $20. In the meantime, a single copy of Peak will set you again $8.
Sound the bugle 🎺
Peak outfits have climbed into Fortnite! pic.twitter.com/p14vlGiJtZ
— Fortnite (@Fortnite) March 22, 2026
As pointed out by Twitter user cuzl2 (and plenty of others on-line), if we do some primary math, which means this one Peak-themed pores and skin and backpack prices greater than twice the traditional worth of the indie sport they got here from.
However wait, it will get worse. Peak right now is on sale as part of Steam’s big Spring Sale event. So proper now, Peak only costs $5. Meaning you possibly can purchase 4 copies of the web co-op climbing sport on Steam for the worth of a single pores and skin in Fortnite. That doesn’t appear proper! But right here we’re. I simply hope the devs at Aggro Crab get an honest lower of the gross sales.
As identified by cuzl2 within the viral publish I linked above, before Epic’s recent increase to the cost of V-Bucks, the Peak pores and skin would have price round $18. For these conserving monitor at house, that’s nonetheless greater than Peak by fairly a bit. However you will need to perceive, Epic has payments to pay and desires the additional money, okay? Have some sympathy for the corporate behind one of the extensively used online game engines on the planet and the creator of one of the profitable live-service video games of the final decade.
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