Welcome to Freestyle – Tales of Itch, an upcoming Commodore Amiga sport developed with the Scorpion Engine, remodeling Nineteen Nineties comedian characters right into a 40+ stage platformer. That includes a “freestyle” growth strategy, the title goals to ship a nostalgic expertise with hand-drawn components and a number of launch codecs, together with ADF, WHDLoad, and standalone Home windows emulation. Presently there’s a demo nevertheless, and the developer has mentioned it is a primary platformer fare to ease the participant into the gameplay and setting. Later ranges change issues up significantly with style adjustments and plenty of extra surprises!
The upcoming Commodore Amiga sport Freestyle – Tales of Itch encompasses a delightfully absurd plot the place a fingerless villain named Cactus, pushed mad by his bodily shortcoming, decides that true private price is measured solely by how a lot kitchen cutlery an individual can bend, forcing a grumpy feline named Silly Cat to reluctantly set off on a wild journey to halt the silverware-warping insanity.
REQUIREMENTS!
- Amiga 500 1mb with pistorm runs amazingly and Amiga 600 2mb with 4 mb quick ram appears to run pretty nicely as nicely (Some stuttering on a later stage shall be mounted within the last sport). Principally, it both wants quick ram obtainable or a sooner cpu. I have not examined on a inventory A500 for some time but it surely was a bit sluggish after I final ran it. I haven’t got the power to check on an Amiga 1200 so hopefully it runs okay on that as nicely.
Credit :
- Every thing apart from the music – Mark Pursell
- Music supplied by The Mod Archive (curt_cool)
- Freestyle and associated characters (c) Mute.Ink (Mark Pursell) 2026
- Sport Developed for Amiga utilizing Scorpion Engine (thanks earok!)
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